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	<title>Comments on: Dragon Age Is Not the Next Baldur&#8217;s Gate</title>
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		<title>By: Jan Jansen</title>
		<link>http://littlebobeep.com/2010/dragon-age-isnt-baldurs-gate/comment-page-2/#comment-641</link>
		<dc:creator>Jan Jansen</dc:creator>
		<pubDate>Tue, 13 Dec 2011 16:26:10 +0000</pubDate>
		<guid isPermaLink="false">http://littlebobeep.com/?p=2825#comment-641</guid>
		<description>@WoW.
Come on,  is difficult to make videogames today? i think they just say: Do you remember Diablo II? lets find a new engine and make that again. There is not thinking in that. Necessity is the mother of invention. 4 guys in a garage need to be creative to success. Do you like RPG? you dont even know what is that!. WoW is not a RPG, neither Diablo or DAO. Rol means to act. Do you really think people resolves all their problems killing lots and lots of bad guys? If a mage wants to get in the Castle, his only plan is to kill 400+ guards? I think he could just fly or become invisible and open a windows/door with spells... or whatever...I dont know. The good part in RPGs is to imagine a solution and make it possible. Games MUST allow that to the player. But when I see modern &quot;RPGs&quot; I cant see the rol side. I see Arcade games with a leveling system.</description>
		<content:encoded><![CDATA[<p>@WoW.<br />
Come on,  is difficult to make videogames today? i think they just say: Do you remember Diablo II? lets find a new engine and make that again. There is not thinking in that. Necessity is the mother of invention. 4 guys in a garage need to be creative to success. Do you like RPG? you dont even know what is that!. WoW is not a RPG, neither Diablo or DAO. Rol means to act. Do you really think people resolves all their problems killing lots and lots of bad guys? If a mage wants to get in the Castle, his only plan is to kill 400+ guards? I think he could just fly or become invisible and open a windows/door with spells&#8230; or whatever&#8230;I dont know. The good part in RPGs is to imagine a solution and make it possible. Games MUST allow that to the player. But when I see modern &#8220;RPGs&#8221; I cant see the rol side. I see Arcade games with a leveling system.</p>
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		<title>By: Jason Poyfair</title>
		<link>http://littlebobeep.com/2010/dragon-age-isnt-baldurs-gate/comment-page-2/#comment-640</link>
		<dc:creator>Jason Poyfair</dc:creator>
		<pubDate>Sat, 10 Dec 2011 20:05:21 +0000</pubDate>
		<guid isPermaLink="false">http://littlebobeep.com/?p=2825#comment-640</guid>
		<description>Black Isle could be reassembled.  Staff from the Gibberlings 3 and Planet Baldur&#039;s Gate, among other reliable modder sources could put together a team who proposal to Electronic Arts to recreate the subsidiary company based on the following business plan:

The team is payed only on the condition that a petition of  50,000 customers are interested in such a game, and that 15,000 customers pre-order the game for twenty dollars, which will be deducted from the total game price once it is developed. Once this benchmark is reached, EA agrees to officially open the project fo development.

Obviously, those who pre-pay for the game will understand that their money may be held for twelve to eighteen months, as this is a grass-roots project.  

I honestly don&#039;t think the above numbers would be hard to hit given the number of fans out there, but maybe this is just one of those things we&#039;ll have to let rest in peace.

If they did, one could only imagine the level of advertisement that would be saved by word of mouth, alone.  The blogosphere would do all the work for EA.  They&#039;d hit a hundred million in less than a year.</description>
		<content:encoded><![CDATA[<p>Black Isle could be reassembled.  Staff from the Gibberlings 3 and Planet Baldur&#8217;s Gate, among other reliable modder sources could put together a team who proposal to Electronic Arts to recreate the subsidiary company based on the following business plan:</p>
<p>The team is payed only on the condition that a petition of  50,000 customers are interested in such a game, and that 15,000 customers pre-order the game for twenty dollars, which will be deducted from the total game price once it is developed. Once this benchmark is reached, EA agrees to officially open the project fo development.</p>
<p>Obviously, those who pre-pay for the game will understand that their money may be held for twelve to eighteen months, as this is a grass-roots project.  </p>
<p>I honestly don&#8217;t think the above numbers would be hard to hit given the number of fans out there, but maybe this is just one of those things we&#8217;ll have to let rest in peace.</p>
<p>If they did, one could only imagine the level of advertisement that would be saved by word of mouth, alone.  The blogosphere would do all the work for EA.  They&#8217;d hit a hundred million in less than a year.</p>
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		<title>By: Rabid</title>
		<link>http://littlebobeep.com/2010/dragon-age-isnt-baldurs-gate/comment-page-2/#comment-639</link>
		<dc:creator>Rabid</dc:creator>
		<pubDate>Sat, 10 Dec 2011 10:18:54 +0000</pubDate>
		<guid isPermaLink="false">http://littlebobeep.com/?p=2825#comment-639</guid>
		<description>Noah and Greg the posters below me are spot on. 



There have been no games like Baldurs Gate and there probably won&#039;t be for a while. Dragon does not even come close. A 7 out 10? Sure, but only when compared to other games. Compared to Baldurs Gate II, Dragon is a 5 out of 10 at best. 

Remember how in Dragon Age you used to fight the &quot;Blight&quot; pretty much the whole game and you would get a few different other monsters here and there ( Golems, Trees, Dragons, Undead ). Now what did you fight in Baldurs Gate? Probably around 70 different kinds of monsters. How many types of Golems in DA? One. How many in BG2? About 4 types ( and maybe 10 different kinds with Mods installed ). 


Very correct about corporations being money hungry. That&#039;s the society we live in right now. Also not to forget the dumbing down of society in general each year passes by. Movies, Games, Music and Entertainment in general go down and only down. 

A small or medium studio could only make a proper successor to the BG series if they would license a proper Game Engine. That means using a solid Engine that is relative easy to use and performs well. Right now I could think of the Unreal Engine 3 with the proper camera perspective would make a for good RPG. 

A small studio will never be able to make it&#039;s own Engine + Develop the game on it. Too much time and resources. 

Then there is the other problem of licensing D&amp;D, and the world of Baldurs Gate as a whole. But I think this could overcome one way or another. 

The Diablo 3 Engine from Blizzard looks really nice, great graphics, design and animations. Imagine if Baldurs Gate 3 would run on something like that. We can only dream...</description>
		<content:encoded><![CDATA[<p>Noah and Greg the posters below me are spot on. </p>
<p>There have been no games like Baldurs Gate and there probably won&#8217;t be for a while. Dragon does not even come close. A 7 out 10? Sure, but only when compared to other games. Compared to Baldurs Gate II, Dragon is a 5 out of 10 at best. </p>
<p>Remember how in Dragon Age you used to fight the &#8220;Blight&#8221; pretty much the whole game and you would get a few different other monsters here and there ( Golems, Trees, Dragons, Undead ). Now what did you fight in Baldurs Gate? Probably around 70 different kinds of monsters. How many types of Golems in DA? One. How many in BG2? About 4 types ( and maybe 10 different kinds with Mods installed ). </p>
<p>Very correct about corporations being money hungry. That&#8217;s the society we live in right now. Also not to forget the dumbing down of society in general each year passes by. Movies, Games, Music and Entertainment in general go down and only down. </p>
<p>A small or medium studio could only make a proper successor to the BG series if they would license a proper Game Engine. That means using a solid Engine that is relative easy to use and performs well. Right now I could think of the Unreal Engine 3 with the proper camera perspective would make a for good RPG. </p>
<p>A small studio will never be able to make it&#8217;s own Engine + Develop the game on it. Too much time and resources. </p>
<p>Then there is the other problem of licensing D&amp;D, and the world of Baldurs Gate as a whole. But I think this could overcome one way or another. </p>
<p>The Diablo 3 Engine from Blizzard looks really nice, great graphics, design and animations. Imagine if Baldurs Gate 3 would run on something like that. We can only dream&#8230;</p>
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		<title>By: Jason Poyfair</title>
		<link>http://littlebobeep.com/2010/dragon-age-isnt-baldurs-gate/comment-page-2/#comment-638</link>
		<dc:creator>Jason Poyfair</dc:creator>
		<pubDate>Sat, 10 Dec 2011 02:26:57 +0000</pubDate>
		<guid isPermaLink="false">http://littlebobeep.com/?p=2825#comment-638</guid>
		<description>This article is a compass to the true believers.  Those of you who have rushed through Faerun without picking every lock will never understand the exigency to replay the game when you realize you might have missed one.
     Who can forget the enigma of the Golden Pantaloons?  The secret slap you must give your wrist for looking too long at Planescape player Anna?  The thrill of assembling, piece by piece, the armor and weapons forged from byproducts of a red dragon, only to arm your behemoth frontman with them to confront a still-living red dragon?
     But no . . . my words fall upon the deaf ears.  You Dragon Age players would never audition as the voice actor for NPCs when your wife is not looking!  Oh no.
     Perhaps the most revolting aspect of Dragon Age - and consequently, the reason why I lost interest in it after six hours of gameplay, was that the game is faux-nonlinear.  It fronts to allow characters to roam about a free world to affect their worlds in unpredictable ways.  Not so.  Unlike Black Isle golden oldies, every dialogue choice and every course of action funnel down to the development of the same product by the end of the conflict. 

I want my six hours back.  If the gameplay is going to be so stitched with non-choices, if I&#039;m not really navigating my character, I&#039;d rather just watch the A-Team.  Yeah, it&#039;s predictable, too, but at least I wouldn&#039;t be watching &quot;marionettes&quot; build a home-made tank from scraps.</description>
		<content:encoded><![CDATA[<p>This article is a compass to the true believers.  Those of you who have rushed through Faerun without picking every lock will never understand the exigency to replay the game when you realize you might have missed one.<br />
     Who can forget the enigma of the Golden Pantaloons?  The secret slap you must give your wrist for looking too long at Planescape player Anna?  The thrill of assembling, piece by piece, the armor and weapons forged from byproducts of a red dragon, only to arm your behemoth frontman with them to confront a still-living red dragon?<br />
     But no . . . my words fall upon the deaf ears.  You Dragon Age players would never audition as the voice actor for NPCs when your wife is not looking!  Oh no.<br />
     Perhaps the most revolting aspect of Dragon Age &#8211; and consequently, the reason why I lost interest in it after six hours of gameplay, was that the game is faux-nonlinear.  It fronts to allow characters to roam about a free world to affect their worlds in unpredictable ways.  Not so.  Unlike Black Isle golden oldies, every dialogue choice and every course of action funnel down to the development of the same product by the end of the conflict. </p>
<p>I want my six hours back.  If the gameplay is going to be so stitched with non-choices, if I&#8217;m not really navigating my character, I&#8217;d rather just watch the A-Team.  Yeah, it&#8217;s predictable, too, but at least I wouldn&#8217;t be watching &#8220;marionettes&#8221; build a home-made tank from scraps.</p>
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		<title>By: wow</title>
		<link>http://littlebobeep.com/2010/dragon-age-isnt-baldurs-gate/comment-page-2/#comment-637</link>
		<dc:creator>wow</dc:creator>
		<pubDate>Sat, 10 Dec 2011 02:14:07 +0000</pubDate>
		<guid isPermaLink="false">http://littlebobeep.com/?p=2825#comment-637</guid>
		<description>I like dragon age better than both Baldur&#039;s gate I and II. I haven&#039;t played Planescape yet but I doubt i&#039;ll like it more than Baldur&#039;s Gate. With that said I got to say I love Baldur&#039;s Gate but the presentation of the story is just not on the same level as Dragon Age Origins. It&#039;s true DA has quite a cliche story line but then so does BG and in fact most RPG games tend to have rehashed story lines. If you are looking for &quot;high art&quot;, video games are not the place where you&#039;re going to find it. I love video games and I love being able to manipulate the story but I never play them expecting to gain some deeper understanding of the world around me. To say that today&#039;s video game developers are bunch of lazy pizza eating, blow job loving good for nothings is pretty ignorant. I think developing a high quality video games is much harder today than it ever was ten years ago, when just four guys in a garage could produce a game that was considered high quality for it&#039;s time. Those times are gone. If you don&#039;t like today&#039;s mainstream games then go revisit the old school games or play indie games, don&#039;t go insulting people when you most likely haven&#039;t produced anything that anyone would ever bother touching.</description>
		<content:encoded><![CDATA[<p>I like dragon age better than both Baldur&#8217;s gate I and II. I haven&#8217;t played Planescape yet but I doubt i&#8217;ll like it more than Baldur&#8217;s Gate. With that said I got to say I love Baldur&#8217;s Gate but the presentation of the story is just not on the same level as Dragon Age Origins. It&#8217;s true DA has quite a cliche story line but then so does BG and in fact most RPG games tend to have rehashed story lines. If you are looking for &#8220;high art&#8221;, video games are not the place where you&#8217;re going to find it. I love video games and I love being able to manipulate the story but I never play them expecting to gain some deeper understanding of the world around me. To say that today&#8217;s video game developers are bunch of lazy pizza eating, blow job loving good for nothings is pretty ignorant. I think developing a high quality video games is much harder today than it ever was ten years ago, when just four guys in a garage could produce a game that was considered high quality for it&#8217;s time. Those times are gone. If you don&#8217;t like today&#8217;s mainstream games then go revisit the old school games or play indie games, don&#8217;t go insulting people when you most likely haven&#8217;t produced anything that anyone would ever bother touching.</p>
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		<title>By: CombatSnicker</title>
		<link>http://littlebobeep.com/2010/dragon-age-isnt-baldurs-gate/comment-page-2/#comment-611</link>
		<dc:creator>CombatSnicker</dc:creator>
		<pubDate>Thu, 18 Aug 2011 15:02:39 +0000</pubDate>
		<guid isPermaLink="false">http://littlebobeep.com/?p=2825#comment-611</guid>
		<description>&quot;We’re thrilled to be returning to BioWare’s fantasy roots, with Dragon Age: Origins representing the culmination of over a decade of experience. Dragon Age: Origins is a dark heroic fantasy that doesn’t pull any punches. Our fans are in for the most emotionally intense gaming experience we’ve ever created, and we hope to surprise them with just how dark and gritty it gets!”

I think you&#039;re probably expecting to see something like this from game companies:

&quot;We&#039;ve been working on a title for the past five years, which we expect to be received as both unimaginative and derivative to the highest level, with no interesting characters nor thrills, not to mention its clunky combat system, but we hope you players can bear with us on this one and, showing your everlasting support, buy it anyway. That would be great, thanks.&quot;

One thing I find interesting is seeing the word &quot;overrated&quot;, peppered all over, everytime something comes up that everyone else seems to like except me - not in this article, not the word, at least. 

The fact is: your opinions about anything are your own, not written in stone.

My opinion is, we can continue playing the same old games for the rest of our lives, or we can play a new title just for what it is, without making pointless comparisons. Both are all right, as long as we&#039;re happy with it.

Bashing out a game, because it&#039;s receiving more attention and praise than you think it&#039;s due, it&#039;s just &quot;full of birds&quot;, in my arrogant opinion. As I can see by articles like this that, by being arrogant, I might make a point true to others.</description>
		<content:encoded><![CDATA[<p>&#8220;We’re thrilled to be returning to BioWare’s fantasy roots, with Dragon Age: Origins representing the culmination of over a decade of experience. Dragon Age: Origins is a dark heroic fantasy that doesn’t pull any punches. Our fans are in for the most emotionally intense gaming experience we’ve ever created, and we hope to surprise them with just how dark and gritty it gets!”</p>
<p>I think you&#8217;re probably expecting to see something like this from game companies:</p>
<p>&#8220;We&#8217;ve been working on a title for the past five years, which we expect to be received as both unimaginative and derivative to the highest level, with no interesting characters nor thrills, not to mention its clunky combat system, but we hope you players can bear with us on this one and, showing your everlasting support, buy it anyway. That would be great, thanks.&#8221;</p>
<p>One thing I find interesting is seeing the word &#8220;overrated&#8221;, peppered all over, everytime something comes up that everyone else seems to like except me &#8211; not in this article, not the word, at least. </p>
<p>The fact is: your opinions about anything are your own, not written in stone.</p>
<p>My opinion is, we can continue playing the same old games for the rest of our lives, or we can play a new title just for what it is, without making pointless comparisons. Both are all right, as long as we&#8217;re happy with it.</p>
<p>Bashing out a game, because it&#8217;s receiving more attention and praise than you think it&#8217;s due, it&#8217;s just &#8220;full of birds&#8221;, in my arrogant opinion. As I can see by articles like this that, by being arrogant, I might make a point true to others.</p>
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		<title>By: Greg</title>
		<link>http://littlebobeep.com/2010/dragon-age-isnt-baldurs-gate/comment-page-2/#comment-598</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Mon, 23 May 2011 20:41:53 +0000</pubDate>
		<guid isPermaLink="false">http://littlebobeep.com/?p=2825#comment-598</guid>
		<description>When we describe Baldurs Gate 1 or 2 as a 9 or 10. Then Dragons Ago Origins can only, at most, be a 7.  I was grossly disappointed.</description>
		<content:encoded><![CDATA[<p>When we describe Baldurs Gate 1 or 2 as a 9 or 10. Then Dragons Ago Origins can only, at most, be a 7.  I was grossly disappointed.</p>
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		<title>By: Noah</title>
		<link>http://littlebobeep.com/2010/dragon-age-isnt-baldurs-gate/comment-page-2/#comment-594</link>
		<dc:creator>Noah</dc:creator>
		<pubDate>Thu, 28 Apr 2011 19:34:48 +0000</pubDate>
		<guid isPermaLink="false">http://littlebobeep.com/?p=2825#comment-594</guid>
		<description>I can easily tell by the screenshots that this game was developed by tired, cynical, lazy hacks who do as little work as they can get away with and space out when they should be designing, fantasizing about just getting the fuck home, eating an entire pepperoni pizza, and getting a blowjob from their whale-like wives.

The truth is that when anything is corporatizes, its quality quickly plummets into the nether-regions of anti-art, or in this case, anti-games.  The people that design these games have no desire to create fun, exciting games.  They care exclusively about money, or in the case of the lower-level designer, doing just enough to avoid getting fired so they can get paid.

If another Baldur&#039;s Gate is going to be developed, it will have to be developed through one or more small, independent presses by people who really love games.  It&#039;s up to us to make good RPGs now, because it&#039;s sure as hell that no company these days is willing to put the kind of effort and dedication it takes to do it.</description>
		<content:encoded><![CDATA[<p>I can easily tell by the screenshots that this game was developed by tired, cynical, lazy hacks who do as little work as they can get away with and space out when they should be designing, fantasizing about just getting the fuck home, eating an entire pepperoni pizza, and getting a blowjob from their whale-like wives.</p>
<p>The truth is that when anything is corporatizes, its quality quickly plummets into the nether-regions of anti-art, or in this case, anti-games.  The people that design these games have no desire to create fun, exciting games.  They care exclusively about money, or in the case of the lower-level designer, doing just enough to avoid getting fired so they can get paid.</p>
<p>If another Baldur&#8217;s Gate is going to be developed, it will have to be developed through one or more small, independent presses by people who really love games.  It&#8217;s up to us to make good RPGs now, because it&#8217;s sure as hell that no company these days is willing to put the kind of effort and dedication it takes to do it.</p>
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		<title>By: Trobon</title>
		<link>http://littlebobeep.com/2010/dragon-age-isnt-baldurs-gate/comment-page-1/#comment-505</link>
		<dc:creator>Trobon</dc:creator>
		<pubDate>Sun, 12 Dec 2010 10:15:24 +0000</pubDate>
		<guid isPermaLink="false">http://littlebobeep.com/?p=2825#comment-505</guid>
		<description>Well opinions are in the end pointless so I might as well throw mine in here too. I just finished playing DA:O and Awakening and enjoyed it a lot. Is it different from BG I &amp; II? Yes it is. Does that make it worse in some way? Not really. I had fun fighting off the horde and saving the world just as much as I did in Mass Effect of KotOR or even BG. I personally didn&#039;t mind that the story and setting were generic fantasy genre and honestly I think anyone who praises BG for its originality is full of it. Forgotten Realms is pretty much the epitome of generic fantasy cliche.

Now personally, I would not have given the game a 10/10 because there were too many annoying bugs to warrant that. However, I felt that the game was a fun ride and in the end deserved a high score. 

As for this article itself, it seems that the author is looking for things to hate. &quot;I wasted a skill point&quot; really? That&#039;s what we have to complain about? Well I suppose Mass Effect 1 and 2, KotOR, and oh so many other games suck. And then going on to complain about the fact that NPCs react to how you play? The point is that you play and the NPCs react not you choose how to play to make them react. Again I guess all of those other Bioware games suck too. I mean should I make Commander Shepherd say something knowing that Thane might not like it? Should I play an evil mage in BG II knowing that Minsc will hate me? 

And Ioannis, in case you couldn&#039;t tell I have played both BG and all of the expansions and I still loved DA.</description>
		<content:encoded><![CDATA[<p>Well opinions are in the end pointless so I might as well throw mine in here too. I just finished playing DA:O and Awakening and enjoyed it a lot. Is it different from BG I &amp; II? Yes it is. Does that make it worse in some way? Not really. I had fun fighting off the horde and saving the world just as much as I did in Mass Effect of KotOR or even BG. I personally didn&#8217;t mind that the story and setting were generic fantasy genre and honestly I think anyone who praises BG for its originality is full of it. Forgotten Realms is pretty much the epitome of generic fantasy cliche.</p>
<p>Now personally, I would not have given the game a 10/10 because there were too many annoying bugs to warrant that. However, I felt that the game was a fun ride and in the end deserved a high score. </p>
<p>As for this article itself, it seems that the author is looking for things to hate. &#8220;I wasted a skill point&#8221; really? That&#8217;s what we have to complain about? Well I suppose Mass Effect 1 and 2, KotOR, and oh so many other games suck. And then going on to complain about the fact that NPCs react to how you play? The point is that you play and the NPCs react not you choose how to play to make them react. Again I guess all of those other Bioware games suck too. I mean should I make Commander Shepherd say something knowing that Thane might not like it? Should I play an evil mage in BG II knowing that Minsc will hate me? </p>
<p>And Ioannis, in case you couldn&#8217;t tell I have played both BG and all of the expansions and I still loved DA.</p>
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		<title>By: Ioannis</title>
		<link>http://littlebobeep.com/2010/dragon-age-isnt-baldurs-gate/comment-page-1/#comment-504</link>
		<dc:creator>Ioannis</dc:creator>
		<pubDate>Mon, 06 Dec 2010 20:05:03 +0000</pubDate>
		<guid isPermaLink="false">http://littlebobeep.com/?p=2825#comment-504</guid>
		<description>I agree 100% with you Andrew. After having finished DAO twice I must concur that this game has nothing to do with Baldur&#039;s Gate. Story, gameplay, character development and interaction, overall atmosphere totally inferior. To all of you who disagree with what Andrew wrote one simple question:have you ever played the Baldur&#039;s Gate series (pc version) or not? Because without the proper point of reference your opininons simply lack objectivity and value. Just complete the series once and I am 100% confident that your high appreciation in DAO will tumble big time.</description>
		<content:encoded><![CDATA[<p>I agree 100% with you Andrew. After having finished DAO twice I must concur that this game has nothing to do with Baldur&#8217;s Gate. Story, gameplay, character development and interaction, overall atmosphere totally inferior. To all of you who disagree with what Andrew wrote one simple question:have you ever played the Baldur&#8217;s Gate series (pc version) or not? Because without the proper point of reference your opininons simply lack objectivity and value. Just complete the series once and I am 100% confident that your high appreciation in DAO will tumble big time.</p>
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